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Local-first · Godot 4.7

Godot MCP that actually feels easy.

Connect Claude Code, Cursor, Cline and more to your Godot projects, with a clean desktop app, safe permission modes, and a local Rust server.

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Temple Escape

Godot 4.7

C:\Games\temple-escape

Addon installed · v0.1.0Godot editor connected

Permission mode

Create, edit & run scenes. No deletes or code execution.

Agent rules

AI client

.mcp.json
{
  "mcpServers": {
    "godot-mcp-studio": {
      "command": "godot-mcp-studio-server",
      "args": [
        "--project",
        "/path/to/project",
        "--mode",
        "safe-edit",
        "--bridge-port",
        "9080"
      ],
      "env": {
        "GMS_BRIDGE_TOKEN": "demo-bridge-token"
      }
    }
  }
}
Godot editor ready · server stopped
Console0
Logs appear here once the server starts.

Product collage: project card, permission modes, agent rules, AI client config, and MCP server controls.

Works with your AI client
Claude DesktopClaude CodeCursorCodex CLIGemini CLIClineWindsurfOpenCodeZedAntigravityVS CodeClaude DesktopClaude CodeCursorCodex CLIGemini CLIClineWindsurfOpenCodeZedAntigravityVS Code

Watch one prompt become a playable game

Empty Godot project to a tested game in one session.

  1. Empty project
  2. Scenes
  3. Scripts
  4. Run & fix
  5. Playable

Everything the setup should have been

The desktop app is the product. This is what it actually covers.

Sees the editor. Not just the files.

Live scene tree, errors, and screenshots through the Godot bridge, so the agent works in the project you have open.

Permission modes

Server-enforced on every action.

Create and edit. Deletes and commands stay blocked.

One-click setup

  • No Node.
  • No terminal.
  • No scavenger hunt.

Pick a project, install the addon, and write the MCP config from the desktop app.

Rules that match the client

Installs the right instruction files. AGENTS.md also covers compatible agents beyond the named set.

CodexClaude CodeCursorGemini CLI

Local Rust server

Stays on your machine. Addon ships as readable GDScript.

279 tools, local only

Setup in four steps

Four deliberate moves. No README scavenger hunt.

  1. Step 1

    Pick your project

    The app detects your Godot project by its project.godot.

  2. Step 2

    Install the addon

    One click installs the editor dock into your project.

  3. Step 3

    Generate config

    Choose your AI client and copy the ready-made MCP config.

  4. Step 4

    Start building

    Test the connection and let your AI work safely.

You decide what the AI can touch

Switch modes any time. The desktop app and the MCP server keep the same rules in sync on every action.

Try a mode

Safe Edit

Create and edit. Deletes and commands stay blocked.

One price. Yours forever.

Buy once and use it on your own devices across the whole v1 line. No subscription, no seats, no upsell.

  • Desktop setup app for Windows and macOS
  • Local Rust MCP server
  • Godot editor addon with live bridge
  • Safe permission modes
  • MCP config for every major AI client
  • AI instruction file generation
  • Lifetime v1.x updates
  • Personal & commercial use
Early Build Discount · save €15
€24€39one-time

Lifetime v1.x license · personal & commercial

Sign in, pay once, and activate the desktop app with a code from your dashboard.

What developers say

Read all reviews →
Been using it for a short while and it has helped me get through tasks so much quicker while leaving me less to have to do myself. Staff were quick to respond when I had an issue and I would highly recommend this
Xtra · verified buyer
Lifetime v1.x license

Bring your AI into Godot.

Connect Claude Code, Cursor, Codex, Gemini CLI, and more to your Godot projects in minutes.

  • One-time payment
  • 279 tools and counting
  • Personal & commercial use
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